#include <Shader.hpp>
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| | Shader (const std::uint32_t handle) |
| |
Definition at line 11 of file Shader.hpp.
◆ ConstPtr
◆ Ptr
◆ Type
| Enumerator |
|---|
| Vertex | |
| Fragment | |
Definition at line 14 of file Shader.hpp.
◆ ~Shader()
◆ Shader()
| Shader::Shader |
( |
const std::uint32_t |
handle | ) |
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private |
◆ compile() [1/2]
◆ compile() [2/2]
| Shader::Ptr Shader::compile |
( |
const Type |
type, |
|
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const std::uint8_t *const |
buffer, |
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const std::size_t |
length |
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) |
| |
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static |
◆ getHandle()
| std::uint32_t Shader::getHandle |
( |
| ) |
const |
- Returns
- The underlying OpenGL handle
Definition at line 72 of file Shader.cpp.
◆ handle_
| std::uint32_t quori_face::Shader::handle_ |
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private |
The documentation for this class was generated from the following files: