Go to the documentation of this file. 1 #ifndef _QUORI_FACE_VECTOR2_HPP_
2 #define _QUORI_FACE_VECTOR2_HPP_
42 return x == other.x &&
y == other.y;
47 return x != other.x ||
y != other.y;
103 return o <<
"<" <<
value.x <<
", " <<
value.y <<
">";
Vector2< T > & operator*=(const Vector2< T > &rhs) noexcept
Vector2()
Construct a zero'd Vector2.
bool operator==(const Vector2< T > &other) const noexcept
Vector2< T > & operator/=(const Vector2< T > &rhs) noexcept
Vector2< T > & operator-=(const Vector2< T > &rhs) noexcept
Vector2< T > operator+(const Vector2< T > &rhs) const noexcept
GLsizei const GLfloat * value
bool operator!=(const Vector2< T > &other) const noexcept
Vector2< T > operator/(const Vector2< T > &rhs) noexcept
Vector2(const T x, const T y)
Vector2< T > & operator+=(const Vector2< T > &rhs) noexcept
Vector2< T > operator-(const Vector2< T > &rhs) const noexcept
Vector2< T > operator*(const Vector2< T > &rhs) noexcept
std::ostream & operator<<(std::ostream &o, const quori_face::Vector2< T > &value)
quori_face
Author(s):
autogenerated on Wed Mar 2 2022 00:53:20