#include <miniaudio_engine.h>
◆ @1065
◆ @285
◆ @771
◆ channels
| ma_uint32 ma_resource_manager_data_supply::channels |
◆ data
◆ decoded [1/3]
| struct { ... } ma_resource_manager_data_supply::decoded |
◆ decoded [2/3]
| struct { ... } ma_resource_manager_data_supply::decoded |
◆ decoded [3/3]
| struct { ... } ma_resource_manager_data_supply::decoded |
◆ decodedFrameCount
| ma_uint64 ma_resource_manager_data_supply::decodedFrameCount |
◆ decodedPaged [1/3]
| struct { ... } ma_resource_manager_data_supply::decodedPaged |
◆ decodedPaged [2/3]
| struct { ... } ma_resource_manager_data_supply::decodedPaged |
◆ decodedPaged [3/3]
| struct { ... } ma_resource_manager_data_supply::decodedPaged |
◆ encoded [1/3]
| struct { ... } ma_resource_manager_data_supply::encoded |
◆ encoded [2/3]
| struct { ... } ma_resource_manager_data_supply::encoded |
◆ encoded [3/3]
| struct { ... } ma_resource_manager_data_supply::encoded |
◆ format
| ma_format ma_resource_manager_data_supply::format |
◆ pData
| const void* ma_resource_manager_data_supply::pData |
◆ sampleRate
| ma_uint32 ma_resource_manager_data_supply::sampleRate |
◆ sizeInBytes
| size_t ma_resource_manager_data_supply::sizeInBytes |
◆ totalFrameCount
| ma_uint64 ma_resource_manager_data_supply::totalFrameCount |
◆ type
The documentation for this struct was generated from the following file: