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static double | calc_depth (const Vector3 &ip, const Vector3 &pt1, const Vector3 &pt2, const Vector3 &pt3, const Vector3 &n) |
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static double | calc_depth (const Vector3 &ip1, const Vector3 &ip2, const Vector3 &n) |
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static double | calc_depth (const Vector3 &ip1, const Vector3 &ip2, const Vector3 &pt1, const Vector3 &pt2, const Vector3 &pt3, const Vector3 &n) |
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static double | calc_depth2 (const Vector3 &ip1, const Vector3 &ip2, const Vector3 &pt1, const Vector3 &pt2, const Vector3 &pt3, const Vector3 &n) |
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static void | calcNormal (Vector3 &vec, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, double sgn) |
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static int | find_collision_info (const Vector3 &p1, const Vector3 &p2, const Vector3 &p3, double mp0, double mp1, const Vector3 &q1, const Vector3 &q2, const Vector3 &q3, double nq0, double nq1, const Vector3 &ef11, const Vector3 &n1, const Vector3 &m1, Vector3 &ip3, Vector3 &ip4, collision_data *col_p, bool test_normal=true) |
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static int | find_collision_info (const Vector3 &p1, const Vector3 &p2, const Vector3 &p3, double mp0, double mp1, double mp2, const Vector3 &q1, const Vector3 &q2, const Vector3 &q3, const Vector3 &f1, const Vector3 &f2, const Vector3 &f3, const Vector3 &n1, const Vector3 &m1, Vector3 &ip3, Vector3 &ip4, Vector3 &ip5, Vector3 &ip6, collision_data *col_p, double pq) |
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static int | find_common_perpendicular (const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2, const Vector3 &ip1, const Vector3 &ip2, const Vector3 &n1, const Vector3 &m1, const Vector3 &n_vector, double &dp) |
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static void | find_foot (const Vector3 &ip, const Vector3 &pt1, const Vector3 &pt2, Vector3 &f) |
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static void | find_intersection_pt (Vector3 &ipt, const Vector3 &x1, const Vector3 &x2, double mn1, double mn2) |
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static void | find_intersection_pt (Vector3 &ipt, const Vector3 &x1, const Vector3 &x2, double p) |
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static int | get_normal_vector_test (const Vector3 &ip1, const Vector3 &v1, const Vector3 &ip2, const Vector3 &v2, const Vector3 &n1, const Vector3 &m1) |
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static int | get_normal_vector_test (Vector3 &n_vector, const Vector3 &ef0, const Vector3 &ip, const Vector3 &iq, const Vector3 &v1, const Vector3 &v2, const Vector3 &n1, const Vector3 &m1, const Vector3 &va1, const Vector3 &va2, const Vector3 &vb1, const Vector3 &vb2) |
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static int | separability_test_by_face (const Vector3 &nm) |
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HRP_COLLISION_EXPORT int | tri_tri_overlap (const Vector3 &P1, const Vector3 &P2, const Vector3 &P3, const Vector3 &Q1, const Vector3 &Q2, const Vector3 &Q3, collision_data *col_p, CollisionPairInserterBase *collisionPairInserter) |
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static int | triangle_inside_test (const Vector3 &ef1, const Vector3 &ef2, const Vector3 &ef3, const Vector3 &P3, const Vector3 &P1, const Vector3 &P2, const Vector3 &Q) |
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