externals
box2d
extern
glfw
src
win32_joystick.h
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//========================================================================
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// GLFW 3.3 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy
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#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
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// Joystick element (axis, button or slider)
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//
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typedef
struct
_GLFWjoyobjectWin32
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{
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int
offset
;
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int
type
;
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}
_GLFWjoyobjectWin32
;
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// Win32-specific per-joystick data
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//
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typedef
struct
_GLFWjoystickWin32
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{
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_GLFWjoyobjectWin32
*
objects
;
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int
objectCount
;
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IDirectInputDevice8W*
device
;
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DWORD
index
;
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GUID
guid
;
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}
_GLFWjoystickWin32
;
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void
_glfwInitJoysticksWin32
(
void
);
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void
_glfwTerminateJoysticksWin32
(
void
);
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void
_glfwDetectJoystickConnectionWin32
(
void
);
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void
_glfwDetectJoystickDisconnectionWin32
(
void
);
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_GLFWjoystickWin32::objects
_GLFWjoyobjectWin32 * objects
Definition:
win32_joystick.h:44
_GLFWjoystickWin32
struct _GLFWjoystickWin32 _GLFWjoystickWin32
_GLFWjoyobjectWin32::offset
int offset
Definition:
win32_joystick.h:36
_glfwTerminateJoysticksWin32
void _glfwTerminateJoysticksWin32(void)
Definition:
win32_joystick.c:514
_GLFWjoystickWin32
Definition:
win32_joystick.h:42
_glfwDetectJoystickDisconnectionWin32
void _glfwDetectJoystickDisconnectionWin32(void)
Definition:
win32_joystick.c:587
_GLFWjoyobjectWin32
struct _GLFWjoyobjectWin32 _GLFWjoyobjectWin32
_GLFWjoystickWin32::index
DWORD index
Definition:
win32_joystick.h:47
_GLFWjoystickWin32::guid
GUID guid
Definition:
win32_joystick.h:48
_GLFWjoystickWin32::device
IDirectInputDevice8W * device
Definition:
win32_joystick.h:46
_GLFWjoystickWin32::objectCount
int objectCount
Definition:
win32_joystick.h:45
_GLFWjoyobjectWin32::type
int type
Definition:
win32_joystick.h:37
_GLFWjoyobjectWin32
Definition:
win32_joystick.h:34
_glfwDetectJoystickConnectionWin32
void _glfwDetectJoystickConnectionWin32(void)
Definition:
win32_joystick.c:527
_glfwInitJoysticksWin32
void _glfwInitJoysticksWin32(void)
Definition:
win32_joystick.c:494
mvsim
Author(s):
autogenerated on Wed May 28 2025 02:13:08