externals
box2d
include
box2d
b2_draw.h
Go to the documentation of this file.
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// MIT License
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// Copyright (c) 2019 Erin Catto
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#ifndef B2_DRAW_H
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#define B2_DRAW_H
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#include "
b2_api.h
"
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#include "
b2_math.h
"
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struct
B2_API
b2Color
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{
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b2Color
() {}
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b2Color
(
float
rIn,
float
gIn,
float
bIn,
float
aIn = 1.0f)
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{
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r = rIn; g = gIn; b = bIn; a = aIn;
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}
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void
Set
(
float
rIn,
float
gIn,
float
bIn,
float
aIn = 1.0f)
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{
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r = rIn; g = gIn; b = bIn; a = aIn;
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}
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float
r
, g, b, a;
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};
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class
B2_API
b2Draw
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{
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public
:
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b2Draw
();
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virtual
~b2Draw
() {}
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enum
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{
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e_shapeBit = 0x0001,
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e_jointBit = 0x0002,
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e_aabbBit = 0x0004,
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e_pairBit = 0x0008,
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e_centerOfMassBit = 0x0010
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};
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void
SetFlags(
uint32
flags);
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uint32
GetFlags()
const
;
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void
AppendFlags(
uint32
flags);
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void
ClearFlags(
uint32
flags);
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virtual
void
DrawPolygon(
const
b2Vec2
* vertices,
int32
vertexCount,
const
b2Color
& color) = 0;
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virtual
void
DrawSolidPolygon(
const
b2Vec2
* vertices,
int32
vertexCount,
const
b2Color
& color) = 0;
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virtual
void
DrawCircle(
const
b2Vec2
& center,
float
radius,
const
b2Color
& color) = 0;
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virtual
void
DrawSolidCircle(
const
b2Vec2
& center,
float
radius,
const
b2Vec2
& axis,
const
b2Color
& color) = 0;
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virtual
void
DrawSegment(
const
b2Vec2
& p1,
const
b2Vec2
& p2,
const
b2Color
& color) = 0;
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virtual
void
DrawTransform(
const
b2Transform
& xf) = 0;
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virtual
void
DrawPoint(
const
b2Vec2
& p,
float
size,
const
b2Color
& color) = 0;
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protected
:
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uint32
m_drawFlags
;
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};
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#endif
uint32
unsigned int uint32
Definition:
b2_types.h:31
b2_api.h
b2_math.h
B2_API
#define B2_API
Definition:
b2_api.h:49
b2Vec2
A 2D column vector.
Definition:
b2_math.h:41
b2Draw
Definition:
b2_draw.h:48
b2Color::b2Color
b2Color(float rIn, float gIn, float bIn, float aIn=1.0f)
Definition:
b2_draw.h:33
b2Transform
Definition:
b2_math.h:338
b2Color
Color for debug drawing. Each value has the range [0,1].
Definition:
b2_draw.h:30
b2Draw::~b2Draw
virtual ~b2Draw()
Definition:
b2_draw.h:53
b2Color::b2Color
b2Color()
Definition:
b2_draw.h:32
int32
signed int int32
Definition:
b2_types.h:28
b2Draw::m_drawFlags
uint32 m_drawFlags
Definition:
b2_draw.h:99
b2Color::r
float r
Definition:
b2_draw.h:43
b2Color::Set
void Set(float rIn, float gIn, float bIn, float aIn=1.0f)
Definition:
b2_draw.h:38
mvsim
Author(s):
autogenerated on Wed May 28 2025 02:13:07