#include <collision_plugin_loader.h>
Public Member Functions | |
void | setupScene (ros::NodeHandle &nh, const planning_scene::PlanningScenePtr &scene) |
Fetch plugin name from parameter server and activate the plugin for the given scene. More... | |
Public Member Functions inherited from collision_detection::CollisionPluginCache | |
bool | activate (const std::string &name, const planning_scene::PlanningScenePtr &scene, bool exclusive) |
CollisionPluginCache () | |
~CollisionPluginCache () | |
Augment CollisionPluginLoader with a method to fetch the plugin name from the ROS parameter server
Definition at line 75 of file collision_plugin_loader.h.
void collision_detection::CollisionPluginLoader::setupScene | ( | ros::NodeHandle & | nh, |
const planning_scene::PlanningScenePtr & | scene | ||
) |
Fetch plugin name from parameter server and activate the plugin for the given scene.
Definition at line 40 of file collision_plugin_loader.cpp.