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64 void setWorld(
const WorldPtr& world);
68 void reset(
const WorldPtr& world);
74 const std::map<std::string, World::Action>&
getChanges()
const
101 void set(
const std::string&
id, World::Action val)
117 std::map<std::string, World::Action>
changes_;
void clearChanges()
Clear the internally maintained vector of changes.
const_iterator begin() const
std::map< std::string, World::Action > changes_
MOVEIT_CLASS_FORWARD(AllowedCollisionMatrix)
void setWorld(const WorldPtr &world)
Set which world to record. Records all objects in old world (if any) as DESTROYED and all objects in ...
const_iterator end() const
Represents an action that occurred on an object in the world. Several bits may be set indicating seve...
std::map< std::string, World::Action >::const_iterator const_iterator
void notify(const World::ObjectConstPtr &, World::Action)
Notification function.
const_iterator find(const std::string &id) const
void reset()
Turn off recording and erase all previously recorded changes.
const std::map< std::string, World::Action > & getChanges() const
Return all the changes that have been recorded.
World::ObserverHandle observer_handle_
void set(const std::string &id, World::Action val)
moveit_core
Author(s): Ioan Sucan
, Sachin Chitta , Acorn Pooley
autogenerated on Thu Nov 21 2024 03:23:42