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39 #include <urdf_model/model.h>
41 #include <Eigen/Geometry>
43 #include <kdl/chainiksolver.hpp>
44 #include <moveit_msgs/GetPositionFK.h>
45 #include <moveit_msgs/GetPositionIK.h>
46 #include <moveit_msgs/KinematicSolverInfo.h>
52 static const double IK_EPS = 1e-5;
60 inline bool solveQuadratic(
const double& a,
const double& b,
const double& c,
double* x1,
double* x2)
62 double discriminant = b * b - 4 * a * c;
70 if (discriminant >= 0)
72 *x1 = (-b + sqrt(discriminant)) / (2 * a);
73 *x2 = (-b - sqrt(discriminant)) / (2 * a);
76 else if (fabs(discriminant) <
IK_EPS)
90 inline bool solveCosineEqn(
const double& a,
const double& b,
const double& c,
double& soln1,
double& soln2)
92 double theta1 = atan2(b, a);
93 double denom = sqrt(a * a + b * b);
98 std::cout <<
"denom: " << denom << std::endl;
102 double rhs_ratio = c / denom;
103 if (rhs_ratio < -1 || rhs_ratio > 1)
106 std::cout <<
"rhs_ratio: " << rhs_ratio << std::endl;
110 double acos_term = acos(rhs_ratio);
111 soln1 = theta1 + acos_term;
112 soln2 = theta1 - acos_term;
134 bool init(
const urdf::ModelInterface&
robot_model,
const std::string& root_name,
const std::string& tip_name);
141 void computeIKShoulderPan(
const Eigen::Isometry3f& g_in,
const double& shoulder_pan_initial_guess,
142 std::vector<std::vector<double> >& solution)
const;
150 std::vector<std::vector<double> >& solution)
const;
164 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
167 void addJointToChainInfo(
const urdf::JointConstSharedPtr& joint, moveit_msgs::KinematicSolverInfo& info);
171 bool checkJointLimits(
const double& joint_value,
const int& joint_num)
const;
double upperarm_elbow_offset_
Core components of MoveIt.
void addJointToChainInfo(const urdf::JointConstSharedPtr &joint, moveit_msgs::KinematicSolverInfo &info)
bool solveCosineEqn(const double &a, const double &b, const double &c, double &soln1, double &soln2)
std::vector< double > min_angles_
double torso_shoulder_offset_y_
double torso_shoulder_offset_x_
std::vector< double > angle_multipliers_
static const int NUM_JOINTS_ARM7DOF
Eigen::Isometry3f home_inv_
bool solveQuadratic(const double &a, const double &b, const double &c, double *x1, double *x2)
template Halfspace< double > transform(const Halfspace< double > &a, const Transform3< double > &tf)
double shoulder_elbow_offset_
void computeIKShoulderRoll(const Eigen::Isometry3f &g_in, const double &shoulder_roll_initial_guess, std::vector< std::vector< double > > &solution) const
compute IK based on an initial guess for the shoulder roll angle.
std::vector< bool > continuous_joint_
std::vector< double > solution_
bool init(const urdf::ModelInterface &robot_model, const std::string &root_name, const std::string &tip_name)
Initialize the solver by providing a urdf::Model and a root and tip name.
void getSolverInfo(moveit_msgs::KinematicSolverInfo &info)
get chain information about the arm. This populates the IK query response, filling in joint level inf...
void computeIKShoulderPan(const Eigen::Isometry3f &g_in, const double &shoulder_pan_initial_guess, std::vector< std::vector< double > > &solution) const
compute IK based on an initial guess for the shoulder pan angle.
double shoulder_wrist_offset_
PR2ArmIK()
Inverse kinematics for the PR2 arm.
double shoulder_upperarm_offset_
double torso_shoulder_offset_z_
bool checkJointLimits(const std::vector< double > &joint_values) const
double elbow_wrist_offset_
static const double IK_EPS
double distance(const urdf::Pose &transform)
moveit_msgs::KinematicSolverInfo solver_info_
get chain information about the arm.
std::vector< double > max_angles_
moveit_core
Author(s): Ioan Sucan
, Sachin Chitta , Acorn Pooley
autogenerated on Thu Nov 21 2024 03:23:41