A material that stores information about color and texture of a cluster. More...
#include <Material.hpp>
Public Attributes | |
boost::optional< Rgb8Color > | m_color |
Optional color. More... | |
boost::optional< TextureHandle > | m_texture |
Optional texture handle. More... | |
A material that stores information about color and texture of a cluster.
Definition at line 42 of file Material.hpp.
boost::optional<Rgb8Color> lvr2::Material::m_color |
Optional color.
Definition at line 47 of file Material.hpp.
boost::optional<TextureHandle> lvr2::Material::m_texture |
Optional texture handle.
Definition at line 45 of file Material.hpp.