Interface class for mesh based reconstruction algorithms. More...
#include <MeshGenerator.hpp>
Public Member Functions | |
virtual void | getMesh (BaseMesh< BaseVecT > &mesh)=0 |
Generates a triangle mesh representation of the current point set. More... | |
Interface class for mesh based reconstruction algorithms.
Definition at line 47 of file MeshGenerator.hpp.
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pure virtual |
Generates a triangle mesh representation of the current point set.
mesh | A surface representation of the current point set. |
Implemented in lvr2::PointsetMeshGenerator< BaseVecT >, and lvr2::DMCReconstruction< BaseVecT, BoxT >.