#include <Projection.hpp>
|
| EquirectangularProjection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
|
virtual void | project (int &i, int &j, float &r, float x, float y, float z) override |
|
int | h () |
|
| Projection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
|
int | w () |
|
Definition at line 71 of file Projection.hpp.
◆ EquirectangularProjection()
◆ project()
void lvr2::EquirectangularProjection::project |
( |
int & |
i, |
|
|
int & |
j, |
|
|
float & |
r, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
|
overridevirtual |
◆ m_lowShift
float lvr2::EquirectangularProjection::m_lowShift |
|
protected |
◆ m_maxHeight
int lvr2::EquirectangularProjection::m_maxHeight |
|
protected |
◆ m_maxWidth
int lvr2::EquirectangularProjection::m_maxWidth |
|
protected |
◆ m_xFactor
float lvr2::EquirectangularProjection::m_xFactor |
|
protected |
◆ m_yFactor
float lvr2::EquirectangularProjection::m_yFactor |
|
protected |
The documentation for this class was generated from the following files: