#include <Projection.hpp>
|
| AzimuthalProjection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
|
int | h () |
|
virtual void | project (int &i, int &j, float &r, float x, float y, float z)=0 |
|
| Projection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
|
int | w () |
|
Definition at line 207 of file Projection.hpp.
◆ AzimuthalProjection()
◆ m_kPrime
float lvr2::AzimuthalProjection::m_kPrime |
|
protected |
◆ m_long0
float lvr2::AzimuthalProjection::m_long0 |
|
protected |
◆ m_maxHeight
int lvr2::AzimuthalProjection::m_maxHeight |
|
protected |
◆ m_maxWidth
int lvr2::AzimuthalProjection::m_maxWidth |
|
protected |
◆ m_maxX
float lvr2::AzimuthalProjection::m_maxX |
|
protected |
◆ m_maxY
float lvr2::AzimuthalProjection::m_maxY |
|
protected |
◆ m_minX
float lvr2::AzimuthalProjection::m_minX |
|
protected |
◆ m_minY
float lvr2::AzimuthalProjection::m_minY |
|
protected |
◆ m_phi1
float lvr2::AzimuthalProjection::m_phi1 |
|
protected |
The documentation for this class was generated from the following files: