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include
lvr2
reconstruction
DMCPointHandle.hpp
Go to the documentation of this file.
1
28
/*
29
* DMCPointHandle.hpp
30
*
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* @date 22.01.2019
32
* @author Benedikt Schumacher
33
*/
34
35
#ifndef DMCPointHandle_H_
36
#define DMCPointHandle_H_
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#include <vector>
39
using
std::vector;
40
41
namespace
lvr2
42
{
43
44
template
<
typename
BaseVecT>
45
class
DMCPointHandle
46
{
47
public
:
48
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// =======================================================================
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// Pure virtual methods (need to be implemented)
51
// =======================================================================
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virtual
vector<coord<float>*>
getContainedPoints
(
int
index) = 0;
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virtual
void
split
(
int
index,
56
vector<
coord<float>
*> splittedPoints[8],
57
bool
dual) = 0;
58
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virtual
void
clear
();
60
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};
62
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}
// namespace lvr2
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#endif
/* DMCPointHandle_H_ */
lvr2::coord
Definition:
DataStruct.hpp:55
lvr2::DMCPointHandle::clear
virtual void clear()
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2::DMCPointHandle::getContainedPoints
virtual vector< coord< float > * > getContainedPoints(int index)=0
lvr2::DMCPointHandle::split
virtual void split(int index, vector< coord< float > * > splittedPoints[8], bool dual)=0
lvr2::DMCPointHandle
Definition:
DMCPointHandle.hpp:45
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:23