Primitive 3d polygon with basic points. More...
#include <Polygon.h>
Public Types | |
using | HybridType = BasicPolygon3d |
using | PointType = BasicPoint3d |
using | ThreeDType = BasicPolygon3d |
using | TwoDType = BasicPolygon2d |
Public Member Functions | |
BasicPolygon3d ()=default | |
BasicPolygon3d (const BasicLineString3d &other) | |
Primitive 3d polygon with basic points.
This just a normal vector with normal points. We inherit from it, because we need to create a new type that will be recognized as polygon by boost::geometry (and not as linestring).
Definition at line 38 of file primitives/Polygon.h.
Definition at line 43 of file primitives/Polygon.h.
Definition at line 44 of file primitives/Polygon.h.
Definition at line 42 of file primitives/Polygon.h.
Definition at line 41 of file primitives/Polygon.h.
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inlineexplicit |
Definition at line 40 of file primitives/Polygon.h.
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default |