#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <tf/transform_listener.h>
#include <rviz/visualization_manager.h>
#include <rviz/properties/property.h>
#include <rviz/properties/property_manager.h>
#include <rviz/frame_manager.h>
#include "ambient_sound_visual.h"
#include "ambient_sound_display.h"
#include <pluginlib/class_list_macros.h>
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