src
collision_object.cpp
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2015, Open Source Robotics Foundation
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* All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* * Redistributions of source code must retain the above copyright
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* from this software without specific prior written permission.
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*/
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#include <
hpp/fcl/collision_object.h
>
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namespace
hpp
{
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namespace
fcl {
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bool
CollisionGeometry::isUncertain
()
const
{
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return
!
isOccupied
() && !
isFree
();
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}
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}
// namespace fcl
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}
// namespace hpp
collision_object.h
hpp::fcl::CollisionGeometry::isUncertain
bool isUncertain() const
whether the object has some uncertainty
Definition:
collision_object.cpp:42
hpp
Main namespace.
Definition:
broadphase_bruteforce.h:44
hpp::fcl::CollisionGeometry::isOccupied
bool isOccupied() const
whether the object is completely occupied
Definition:
collision_object.h:143
hpp::fcl::CollisionGeometry::isFree
bool isFree() const
whether the object is completely free
Definition:
collision_object.h:146
hpp-fcl
Author(s):
autogenerated on Fri Aug 2 2024 02:45:13