collision_data.cpp
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35 
38 #include <hpp/fcl/collision_data.h>
39 
40 namespace hpp {
41 namespace fcl {
42 
44  return result.isCollision() && (num_max_contacts <= result.numContacts());
45 }
46 
47 bool DistanceRequest::isSatisfied(const DistanceResult& result) const {
48  return (result.min_distance <= 0);
49 }
50 
51 } // namespace fcl
52 
53 } // namespace hpp
hpp::fcl::CollisionResult::numContacts
size_t numContacts() const
number of contacts found
Definition: collision_data.h:342
collision_data.h
hpp
Main namespace.
Definition: broadphase_bruteforce.h:44
hpp::fcl::CollisionResult
collision result
Definition: collision_data.h:302
hpp::fcl::CollisionResult::isCollision
bool isCollision() const
return binary collision result
Definition: collision_data.h:339
hpp::fcl::DistanceResult::min_distance
FCL_REAL min_distance
minimum distance between two objects. if two objects are in collision, min_distance <= 0.
Definition: collision_data.h:424
hpp::fcl::DistanceRequest::isSatisfied
bool isSatisfied(const DistanceResult &result) const
Definition: collision_data.cpp:47
hpp::fcl::CollisionRequest::num_max_contacts
size_t num_max_contacts
The maximum number of contacts will return.
Definition: collision_data.h:237
hpp::fcl::DistanceResult
distance result
Definition: collision_data.h:420
hpp::fcl::CollisionRequest::isSatisfied
bool isSatisfied(const CollisionResult &result) const
Definition: collision_data.cpp:43


hpp-fcl
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autogenerated on Fri Jan 26 2024 03:46:13