spatial hashing collision mananger More...
#include <broadphase_spatialhash.h>

Public Types | |
| typedef BroadPhaseCollisionManager | Base |
Public Member Functions | |
| void | clear () |
| clear the manager More... | |
| void | collide (BroadPhaseCollisionManager *other_manager, CollisionCallBackBase *callback) const |
| perform collision test with objects belonging to another manager More... | |
| void | collide (CollisionCallBackBase *callback) const |
| perform collision test for the objects belonging to the manager (i.e, N^2 self collision) More... | |
| void | collide (CollisionObject *obj, CollisionCallBackBase *callback) const |
| perform collision test between one object and all the objects belonging to the manager More... | |
| void | distance (BroadPhaseCollisionManager *other_manager, DistanceCallBackBase *callback) const |
| perform distance test with objects belonging to another manager More... | |
| void | distance (CollisionObject *obj, DistanceCallBackBase *callback) const |
| perform distance computation between one object and all the objects belonging ot the manager More... | |
| void | distance (DistanceCallBackBase *callback) const |
| perform distance test for the objects belonging to the manager (i.e., N^2 self distance) More... | |
| bool | empty () const |
| whether the manager is empty More... | |
| virtual std::vector< CollisionObject * > | getObjects () const |
| return the objects managed by the manager More... | |
| void | getObjects (std::vector< CollisionObject * > &objs) const |
| return the objects managed by the manager More... | |
| virtual void | getObjects (std::vector< CollisionObject * > &objs) const=0 |
| return the objects managed by the manager More... | |
| void | registerObject (CollisionObject *obj) |
| add one object to the manager More... | |
| void | setup () |
| initialize the manager, related with the specific type of manager More... | |
| size_t | size () const |
| the number of objects managed by the manager More... | |
| SpatialHashingCollisionManager (FCL_REAL cell_size, const Vec3f &scene_min, const Vec3f &scene_max, unsigned int default_table_size=1000) | |
| void | unregisterObject (CollisionObject *obj) |
| remove one object from the manager More... | |
| virtual void | update () |
| update the condition of manager More... | |
| void | update (CollisionObject *updated_obj) |
| update the manager by explicitly given the object updated More... | |
| void | update (const std::vector< CollisionObject * > &updated_objs) |
| update the manager by explicitly given the set of objects update More... | |
| ~SpatialHashingCollisionManager () | |
Public Member Functions inherited from hpp::fcl::BroadPhaseCollisionManager | |
| BroadPhaseCollisionManager () | |
| virtual std::vector< CollisionObject * > | getObjects () const |
| return the objects managed by the manager More... | |
| virtual void | registerObjects (const std::vector< CollisionObject * > &other_objs) |
| add objects to the manager More... | |
| virtual | ~BroadPhaseCollisionManager () |
Static Public Member Functions | |
| static void | computeBound (std::vector< CollisionObject * > &objs, Vec3f &l, Vec3f &u) |
| compute the bound for the environent More... | |
Protected Member Functions | |
| bool | collide_ (CollisionObject *obj, CollisionCallBackBase *callback) const |
| perform collision test between one object and all the objects belonging to the manager More... | |
| bool | distance_ (CollisionObject *obj, DistanceCallBackBase *callback, FCL_REAL &min_dist) const |
| perform distance computation between one object and all the objects belonging ot the manager More... | |
Protected Member Functions inherited from hpp::fcl::BroadPhaseCollisionManager | |
| void | insertTestedSet (CollisionObject *a, CollisionObject *b) const |
| bool | inTestedSet (CollisionObject *a, CollisionObject *b) const |
Protected Attributes | |
| HashTable * | hash_table |
| objects in the scene limit (given by scene_min and scene_max) are in the spatial hash table More... | |
| std::map< CollisionObject *, AABB > | obj_aabb_map |
| store the map between objects and their aabbs. will make update more convenient More... | |
| std::list< CollisionObject * > | objs |
| all objects in the scene More... | |
| std::list< CollisionObject * > | objs_outside_scene_limit |
| objects outside the scene limit are in another list More... | |
| std::list< CollisionObject * > | objs_partially_penetrating_scene_limit |
| objects partially penetrating (not totally inside nor outside) the scene limit are in another list More... | |
| AABB | scene_limit |
| the size of the scene More... | |
Protected Attributes inherited from hpp::fcl::BroadPhaseCollisionManager | |
| bool | enable_tested_set_ |
| std::set< std::pair< CollisionObject *, CollisionObject * > > | tested_set |
| tools help to avoid repeating collision or distance callback for the pairs of objects tested before. It can be useful for some of the broadphase algorithms. More... | |
Private Types | |
| enum | ObjectStatus { Inside, PartiallyPenetrating, Outside } |
Private Member Functions | |
| template<typename Container > | |
| bool | distanceObjectToObjects (CollisionObject *obj, const Container &objs, DistanceCallBackBase *callback, FCL_REAL &min_dist) const |
spatial hashing collision mananger
Definition at line 55 of file broadphase_spatialhash.h.
| typedef BroadPhaseCollisionManager hpp::fcl::SpatialHashingCollisionManager< HashTable >::Base |
Definition at line 57 of file broadphase_spatialhash.h.
|
private |
| Enumerator | |
|---|---|
| Inside | |
| PartiallyPenetrating | |
| Outside | |
Definition at line 156 of file broadphase_spatialhash.h.
| hpp::fcl::SpatialHashingCollisionManager< HashTable >::SpatialHashingCollisionManager | ( | FCL_REAL | cell_size, |
| const Vec3f & | scene_min, | ||
| const Vec3f & | scene_max, | ||
| unsigned int | default_table_size = 1000 |
||
| ) |
Definition at line 48 of file broadphase_spatialhash-inl.h.
| hpp::fcl::SpatialHashingCollisionManager< HashTable >::~SpatialHashingCollisionManager |
Definition at line 58 of file broadphase_spatialhash-inl.h.
|
virtual |
clear the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 238 of file broadphase_spatialhash-inl.h.
|
virtual |
perform collision test with objects belonging to another manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 438 of file broadphase_spatialhash-inl.h.
|
virtual |
perform collision test for the objects belonging to the manager (i.e, N^2 self collision)
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 378 of file broadphase_spatialhash-inl.h.
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virtual |
perform collision test between one object and all the objects belonging to the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 255 of file broadphase_spatialhash-inl.h.
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protected |
perform collision test between one object and all the objects belonging to the manager
Definition at line 272 of file broadphase_spatialhash-inl.h.
|
static |
compute the bound for the environent
Definition at line 502 of file broadphase_spatialhash-inl.h.
|
virtual |
perform distance test with objects belonging to another manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 464 of file broadphase_spatialhash-inl.h.
|
virtual |
perform distance computation between one object and all the objects belonging ot the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 263 of file broadphase_spatialhash-inl.h.
|
virtual |
perform distance test for the objects belonging to the manager (i.e., N^2 self distance)
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 419 of file broadphase_spatialhash-inl.h.
|
protected |
perform distance computation between one object and all the objects belonging ot the manager
Definition at line 311 of file broadphase_spatialhash-inl.h.
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private |
Definition at line 514 of file broadphase_spatialhash-inl.h.
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virtual |
whether the manager is empty
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 490 of file broadphase_spatialhash-inl.h.
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inline |
return the objects managed by the manager
Definition at line 88 of file broadphase_collision_manager.h.
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virtual |
return the objects managed by the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 247 of file broadphase_spatialhash-inl.h.
| virtual void hpp::fcl::BroadPhaseCollisionManager::getObjects |
return the objects managed by the manager
|
virtual |
add one object to the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 64 of file broadphase_spatialhash-inl.h.
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virtual |
initialize the manager, related with the specific type of manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 106 of file broadphase_spatialhash-inl.h.
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virtual |
the number of objects managed by the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 496 of file broadphase_spatialhash-inl.h.
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virtual |
remove one object from the manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 85 of file broadphase_spatialhash-inl.h.
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virtual |
update the condition of manager
Implements hpp::fcl::BroadPhaseCollisionManager.
Definition at line 112 of file broadphase_spatialhash-inl.h.
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virtual |
update the manager by explicitly given the object updated
Reimplemented from hpp::fcl::BroadPhaseCollisionManager.
Definition at line 137 of file broadphase_spatialhash-inl.h.
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virtual |
update the manager by explicitly given the set of objects update
Reimplemented from hpp::fcl::BroadPhaseCollisionManager.
Definition at line 231 of file broadphase_spatialhash-inl.h.
|
protected |
objects in the scene limit (given by scene_min and scene_max) are in the spatial hash table
Definition at line 153 of file broadphase_spatialhash.h.
|
protected |
store the map between objects and their aabbs. will make update more convenient
Definition at line 149 of file broadphase_spatialhash.h.
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protected |
all objects in the scene
Definition at line 135 of file broadphase_spatialhash.h.
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protected |
objects outside the scene limit are in another list
Definition at line 142 of file broadphase_spatialhash.h.
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protected |
objects partially penetrating (not totally inside nor outside) the scene limit are in another list
Definition at line 139 of file broadphase_spatialhash.h.
|
protected |
the size of the scene
Definition at line 145 of file broadphase_spatialhash.h.