This is the complete list of members for Camera, including all inherited members.
activateGL(void) | Camera | |
Camera(void) | Camera | |
Camera(const Camera &other) | Camera | |
direction(void) const | Camera | |
fovY(void) const | Camera | inline |
frame(void) const | Camera | inline |
localRotate(const Eigen::Quaternionf &q) | Camera | |
localTranslate(const Eigen::Vector3f &t) | Camera | |
mFarDist | Camera | protected |
mFovY | Camera | protected |
mFrame | Camera | protected |
mNearDist | Camera | protected |
mProjectionMatrix | Camera | mutableprotected |
mProjIsUptodate | Camera | mutableprotected |
mTarget | Camera | protected |
mViewIsUptodate | Camera | mutableprotected |
mViewMatrix | Camera | mutableprotected |
mVpHeight | Camera | protected |
mVpWidth | Camera | protected |
mVpX | Camera | protected |
mVpY | Camera | protected |
operator=(const Camera &other) | Camera | |
orientation(void) const | Camera | inline |
position(void) const | Camera | inline |
projectionMatrix(void) const | Camera | |
right(void) const | Camera | |
rotateAroundTarget(const Eigen::Quaternionf &q) | Camera | |
setDirection(const Eigen::Vector3f &newDirection) | Camera | |
setFovY(float value) | Camera | |
setFrame(const Frame &f) | Camera | |
setOrientation(const Eigen::Quaternionf &q) | Camera | |
setPosition(const Eigen::Vector3f &pos) | Camera | |
setTarget(const Eigen::Vector3f &target) | Camera | |
setUp(const Eigen::Vector3f &vectorUp) | Camera | |
setViewport(uint offsetx, uint offsety, uint width, uint height) | Camera | |
setViewport(uint width, uint height) | Camera | |
target(void) | Camera | inline |
unProject(const Eigen::Vector2f &uv, float depth, const Eigen::Matrix4f &invModelview) const | Camera | |
unProject(const Eigen::Vector2f &uv, float depth) const | Camera | |
up(void) const | Camera | |
updateProjectionMatrix(void) const | Camera | protected |
updateViewMatrix(void) const | Camera | protected |
viewMatrix(void) const | Camera | |
vpHeight(void) const | Camera | inline |
vpWidth(void) const | Camera | inline |
vpX(void) const | Camera | inline |
vpY(void) const | Camera | inline |
zoom(float d) | Camera | |
~Camera() | Camera | virtual |