#include <MultiCameraPlugin.h>
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virtual void | Load (sensors::SensorPtr _sensor, sdf::ElementPtr _sdf) |
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| MultiCameraPlugin () |
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virtual void | OnNewFrameLeft (const unsigned char *_image, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format) |
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virtual void | OnNewFrameRight (const unsigned char *_image, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format) |
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virtual | ~MultiCameraPlugin () |
| Destructor. More...
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std::vector< rendering::CameraPtr > | camera |
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std::vector< unsigned int > | depth |
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std::vector< std::string > | format |
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std::vector< unsigned int > | height |
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sensors::MultiCameraSensorPtr | parentSensor |
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std::vector< unsigned int > | width |
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Definition at line 30 of file MultiCameraPlugin.h.
◆ MultiCameraPlugin()
MultiCameraPlugin::MultiCameraPlugin |
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◆ ~MultiCameraPlugin()
MultiCameraPlugin::~MultiCameraPlugin |
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◆ Load()
void MultiCameraPlugin::Load |
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sensors::SensorPtr |
_sensor, |
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sdf::ElementPtr |
_sdf |
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◆ OnNewFrameLeft()
void MultiCameraPlugin::OnNewFrameLeft |
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const unsigned char * |
_image, |
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unsigned int |
_width, |
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unsigned int |
_height, |
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unsigned int |
_depth, |
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const std::string & |
_format |
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) |
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◆ OnNewFrameRight()
void MultiCameraPlugin::OnNewFrameRight |
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const unsigned char * |
_image, |
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unsigned int |
_width, |
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unsigned int |
_height, |
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unsigned int |
_depth, |
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const std::string & |
_format |
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) |
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◆ camera
std::vector<rendering::CameraPtr> gazebo::MultiCameraPlugin::camera |
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◆ depth
std::vector<unsigned int> gazebo::MultiCameraPlugin::depth |
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◆ format
std::vector<std::string> gazebo::MultiCameraPlugin::format |
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◆ height
std::vector<unsigned int> gazebo::MultiCameraPlugin::height |
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◆ newFrameConnection
◆ parentSensor
sensors::MultiCameraSensorPtr gazebo::MultiCameraPlugin::parentSensor |
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◆ width
std::vector<unsigned int> gazebo::MultiCameraPlugin::width |
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protected |
The documentation for this class was generated from the following files: