Namespaces | Functions
sphere_triangle.cpp File Reference
#include "fcl/narrowphase/detail/primitive_shape_algorithm/sphere_triangle-inl.h"
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Namespaces

 fcl
 Main namespace.
 
 fcl::detail
 

Functions

template bool fcl::detail::projectInTriangle (const Vector3< double > &p1, const Vector3< double > &p2, const Vector3< double > &p3, const Vector3< double > &normal, const Vector3< double > &p)
 
template double fcl::detail::segmentSqrDistance (const Vector3< double > &from, const Vector3< double > &to, const Vector3< double > &p, Vector3< double > &nearest)
 
template bool fcl::detail::sphereTriangleDistance (const Sphere< double > &sp, const Transform3< double > &tf, const Vector3< double > &P1, const Vector3< double > &P2, const Vector3< double > &P3, double *dist)
 
template bool fcl::detail::sphereTriangleDistance (const Sphere< double > &sp, const Transform3< double > &tf, const Vector3< double > &P1, const Vector3< double > &P2, const Vector3< double > &P3, double *dist, Vector3< double > *p1, Vector3< double > *p2)
 
template bool fcl::detail::sphereTriangleDistance (const Sphere< double > &sp, const Transform3< double > &tf1, const Vector3< double > &P1, const Vector3< double > &P2, const Vector3< double > &P3, const Transform3< double > &tf2, double *dist, Vector3< double > *p1, Vector3< double > *p2)
 
template bool fcl::detail::sphereTriangleIntersect (const Sphere< double > &s, const Transform3< double > &tf, const Vector3< double > &P1, const Vector3< double > &P2, const Vector3< double > &P3, Vector3< double > *contact_points, double *penetration_depth, Vector3< double > *normal_)
 


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autogenerated on Tue Dec 5 2023 03:40:50