collision_node.h
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35 
38 #ifndef FCL_COLLISION_NODE_H
39 #define FCL_COLLISION_NODE_H
40 
46 
48 namespace fcl
49 {
50 
51 namespace detail
52 {
53 
55 template <typename S>
56 FCL_EXPORT
57 void collide(CollisionTraversalNodeBase<S>* node, BVHFrontList* front_list = nullptr);
58 
60 template <typename S>
61 FCL_EXPORT
62 void selfCollide(CollisionTraversalNodeBase<S>* node, BVHFrontList* front_list = nullptr);
63 
65 template <typename S>
66 FCL_EXPORT
67 void distance(DistanceTraversalNodeBase<S>* node, BVHFrontList* front_list = nullptr, int qsize = 2);
68 
70 template <typename S>
71 FCL_EXPORT
72 void collide2(MeshCollisionTraversalNodeOBB<S>* node, BVHFrontList* front_list = nullptr);
73 
75 template <typename S>
76 FCL_EXPORT
77 void collide2(MeshCollisionTraversalNodeRSS<S>* node, BVHFrontList* front_list = nullptr);
78 
79 } // namespace detail
80 } // namespace fcl
81 
83 
84 #endif
mesh_collision_traversal_node.h
collision_node-inl.h
fcl::detail::selfCollide
template void selfCollide(CollisionTraversalNodeBase< double > *node, BVHFrontList *front_list)
fcl::detail::collide
template void collide(CollisionTraversalNodeBase< double > *node, BVHFrontList *front_list)
BVH_front.h
fcl::detail::distance
template void distance(DistanceTraversalNodeBase< double > *node, BVHFrontList *front_list, int qsize)
distance_traversal_node_base.h
traversal_recurse.h
collision_traversal_node_base.h
fcl::detail::BVHFrontList
std::list< BVHFrontNode > BVHFrontList
BVH front list is a list of front nodes.
Definition: BVH_front.h:69
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
fcl::detail::collide2
template void collide2(MeshCollisionTraversalNodeOBB< double > *node, BVHFrontList *front_list)


fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:48