#include <map>
#include <memory>
#include <vector>
#include "depthai-shared/pipeline/Assets.hpp"
#include "depthai/utility/Path.hpp"
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Classes | |
struct | dai::Asset |
Asset is identified with string key and can store arbitrary binary data. More... | |
class | dai::AssetManager |
AssetManager can store assets and serialize. More... | |
class | dai::AssetsMutable |
Namespaces | |
dai | |