A Cartesian state interface for hardware_interface::RobotHW abstractions. More...
#include <cartesian_state_handle.h>
Additional Inherited Members | |
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typedef ResourceHandle | ResourceHandleType |
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typedef ResourceManager< ResourceHandle > | ResourceManagerType |
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ResourceHandle | getHandle (const std::string &name) |
ResourceHandle | getHandle (const std::string &name) |
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virtual void | claim (std::string resource) |
void | clearClaims () |
std::set< std::string > | getClaims () const |
virtual | ~HardwareInterface ()=default |
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ResourceHandle | getHandle (const std::string &name) |
std::vector< std::string > | getNames () const |
void | registerHandle (const ResourceHandle &handle) |
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virtual | ~ResourceManagerBase ()=default |
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static void | concatManagers (std::vector< ResourceManagerType * > &managers, ResourceManagerType *result) |
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typedef std::map< std::string, ResourceHandle > | ResourceMap |
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ResourceMap | resource_map_ |
A Cartesian state interface for hardware_interface::RobotHW abstractions.
This interface can be passed to Cartesian ROS-controllers as hardware type during initialization. The controllers then obtain read access to the underlying buffers via the CartesianStateHandle.
Definition at line 120 of file cartesian_state_handle.h.