retry_node.cpp
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1 /* Copyright (C) 2015-2018 Michele Colledanchise - All Rights Reserved
2  * Copyright (C) 2018-2020 Davide Faconti, Eurecat - All Rights Reserved
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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7 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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12 */
13 
15 
16 namespace BT
17 {
18 constexpr const char* RetryNode::NUM_ATTEMPTS;
19 
20 RetryNode::RetryNode(const std::string& name, int NTries) :
21  DecoratorNode(name, {}),
22  max_attempts_(NTries),
23  try_count_(0),
24  read_parameter_from_ports_(false)
25 {
26  setRegistrationID("RetryUntilSuccessful");
27 }
28 
29 RetryNode::RetryNode(const std::string& name, const NodeConfiguration& config) :
30  DecoratorNode(name, config),
31  max_attempts_(0),
32  try_count_(0),
33  read_parameter_from_ports_(true)
34 {}
35 
37 {
38  try_count_ = 0;
40 }
41 
43 {
45  {
47  {
48  throw RuntimeError("Missing parameter [", NUM_ATTEMPTS, "] in RetryNode");
49  }
50  }
51 
53 
54  while (try_count_ < max_attempts_ || max_attempts_ == -1)
55  {
56  NodeStatus child_state = child_node_->executeTick();
57  switch (child_state)
58  {
59  case NodeStatus::SUCCESS: {
60  try_count_ = 0;
61  resetChild();
62  return (NodeStatus::SUCCESS);
63  }
64 
65  case NodeStatus::FAILURE: {
66  try_count_++;
67  resetChild();
68  }
69  break;
70 
71  case NodeStatus::RUNNING: {
72  return NodeStatus::RUNNING;
73  }
74 
75  default: {
76  throw LogicError("A child node must never return IDLE");
77  }
78  }
79  }
80 
81  try_count_ = 0;
82  return NodeStatus::FAILURE;
83 }
84 
85 } // namespace BT
BT::TreeNode::getInput
Result getInput(const std::string &key, T &destination) const
Definition: tree_node.h:232
BT
Definition: ex01_wrap_legacy.cpp:29
BT::RetryNode::halt
virtual void halt() override
The method used to interrupt the execution of this node.
Definition: retry_node.cpp:36
BT::TreeNode::executeTick
virtual BT::NodeStatus executeTick()
The method that should be used to invoke tick() and setStatus();.
Definition: tree_node.cpp:32
BT::DecoratorNode
Definition: decorator_node.h:8
retry_node.h
BT::LogicError
Definition: exceptions.h:45
BT::RetryNode::read_parameter_from_ports_
bool read_parameter_from_ports_
Definition: retry_node.h:60
BT::NodeConfiguration
Definition: tree_node.h:44
BT::NodeStatus::FAILURE
@ FAILURE
BT::TreeNode::setStatus
void setStatus(NodeStatus new_status)
Definition: tree_node.cpp:63
BT::RuntimeError
Definition: exceptions.h:58
BT::RetryNode::tick
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
Definition: retry_node.cpp:42
BT::NodeStatus::SUCCESS
@ SUCCESS
BT::NodeStatus::RUNNING
@ RUNNING
BT::RetryNode::NUM_ATTEMPTS
static constexpr const char * NUM_ATTEMPTS
Definition: retry_node.h:61
BT::RetryNode::try_count_
int try_count_
Definition: retry_node.h:58
BT::DecoratorNode::halt
virtual void halt() override
The method used to interrupt the execution of this node.
Definition: decorator_node.cpp:32
BT::RetryNode::RetryNode
RetryNode(const std::string &name, int NTries)
Definition: retry_node.cpp:20
BT::DecoratorNode::resetChild
void resetChild()
Definition: decorator_node.cpp:52
BT::RetryNode::max_attempts_
int max_attempts_
Definition: retry_node.h:57
BT::NodeStatus
NodeStatus
Definition: basic_types.h:35
BT::DecoratorNode::child_node_
TreeNode * child_node_
Definition: decorator_node.h:11


behaviortree_cpp_v3
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Wed Jun 26 2024 02:51:19