size_t childrenCount() const
Abstract base class for Behavior Tree Nodes.
std::vector< TreeNode * > children_nodes_
NodeStatus status() const
const std::vector< TreeNode * > & children() const
void haltChildren()
same as resetChildren()
void resetStatus()
Equivalent to setStatus(NodeStatus::IDLE)
const TreeNode * child(size_t index) const
virtual void halt() override
void addChild(TreeNode *child)
The method used to add nodes to the children vector.
behaviortree_cpp_v3
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Wed Jun 26 2024 02:51:19