#include <retry_node.h>
Public Member Functions | |
RetryNodeTypo (const std::string &name, const NodeConfiguration &config) | |
RetryNodeTypo (const std::string &name, int NTries) | |
virtual | ~RetryNodeTypo () override=default |
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virtual void | halt () override |
The method used to interrupt the execution of this node. More... | |
RetryNode (const std::string &name, const NodeConfiguration &config) | |
RetryNode (const std::string &name, int NTries) | |
virtual | ~RetryNode () override=default |
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TreeNode * | child () |
const TreeNode * | child () const |
DecoratorNode (const std::string &name, const NodeConfiguration &config) | |
NodeStatus | executeTick () override |
The method that should be used to invoke tick() and setStatus();. More... | |
void | haltChild () |
Same as resetChild() More... | |
void | resetChild () |
void | setChild (TreeNode *child) |
virtual NodeType | type () const override |
virtual | ~DecoratorNode () override=default |
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const NodeConfiguration & | config () const |
void | emitStateChanged () |
template<typename T > | |
Optional< T > | getInput (const std::string &key) const |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
StringView | getRawPortValue (const std::string &key) const |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
void | setPostTickOverrideFunction (PostTickOverrideCallback callback) |
void | setPreTickOverrideFunction (PreTickOverrideCallback callback) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (std::string name, NodeConfiguration config) | |
TreeNode main constructor. More... | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode ()=default |
Definition at line 66 of file retry_node.h.
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inline |
Definition at line 71 of file retry_node.h.
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inline |
Definition at line 73 of file retry_node.h.
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overridevirtualdefault |