Go to the source code of this file.
◆ main()
◆ xml_text_reactive
const char* xml_text_reactive |
|
static |
Initial value:= R"(
<root BTCPP_format="4" >
<BehaviorTree ID="MainTree">
<ReactiveSequence name="root">
<BatteryOK/>
<Sequence>
<SaySomething message="mission started..." />
<MoveBase goal="1;2;3"/>
<SaySomething message="mission completed!" />
</Sequence>
</ReactiveSequence>
</BehaviorTree>
</root>
)"
Definition at line 33 of file t04_reactive_sequence.cpp.
◆ xml_text_sequence
const char* xml_text_sequence |
|
static |
Initial value:= R"(
<root BTCPP_format="4" >
<BehaviorTree ID="MainTree">
<Sequence name="root">
<BatteryOK/>
<SaySomething message="mission started..." />
<MoveBase goal="1;2;3"/>
<SaySomething message="mission completed!" />
</Sequence>
</BehaviorTree>
</root>
)"
This tutorial will teach you:
- The difference between Sequence and ReactiveSequence
- How to create an asynchronous ActionNode.
Definition at line 17 of file t04_reactive_sequence.cpp.