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switch_node.h File Reference
#include "behaviortree_cpp/control_node.h"
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Classes

class  BT::SwitchNode< NUM_CASES >
 

Namespaces

 BT
 
 BT::details
 The SwitchNode is equivalent to a switch statement, where a certain branch (child) is executed according to the value of a blackboard entry.
 

Functions

bool BT::details::CheckStringEquality (const std::string &v1, const std::string &v2, const ScriptingEnumsRegistry *enums)
 


behaviortree_cpp_v4
Author(s): Davide Faconti
autogenerated on Fri Jun 28 2024 02:20:08