Abstract base class for Behavior Tree Nodes.
Struct used to store a tree. If this object goes out of scope, the tree is destroyed.
MinitraceLogger(const BT::Tree &tree, const char *filename_json)
virtual void flush() override
std::chrono::high_resolution_clock::time_point TimePoint
std::chrono::high_resolution_clock::duration Duration
virtual ~MinitraceLogger() override
virtual void callback(Duration timestamp, const TreeNode &node, NodeStatus prev_status, NodeStatus status) override