common
unionfind.h
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/* Copyright (C) 2013-2016, The Regents of The University of Michigan.
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All rights reserved.
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This software was developed in the APRIL Robotics Lab under the
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direction of Edwin Olson, ebolson@umich.edu. This software may be
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available under alternative licensing terms; contact the address above.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the Regents of The University of Michigan.
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*/
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#pragma once
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#include <string.h>
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#include <stdint.h>
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#include <stdlib.h>
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typedef
struct
unionfind
unionfind_t
;
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struct
unionfind
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{
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uint32_t
maxid
;
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// Parent node for each. Initialized to 0xffffffff
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uint32_t *
parent
;
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// The size of the tree excluding the root
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uint32_t *
size
;
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};
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static
inline
unionfind_t
*
unionfind_create
(uint32_t maxid)
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{
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unionfind_t
*uf = (
unionfind_t
*) calloc(1,
sizeof
(
unionfind_t
));
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uf->
maxid
= maxid;
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uf->
parent
= (uint32_t *) malloc((maxid+1) *
sizeof
(uint32_t) * 2);
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memset(uf->
parent
, 0xff, (maxid+1) *
sizeof
(uint32_t));
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uf->
size
= uf->
parent
+ (maxid+1);
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memset(uf->
size
, 0, (maxid+1) *
sizeof
(uint32_t));
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return
uf;
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}
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static
inline
void
unionfind_destroy
(
unionfind_t
*uf)
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{
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free(uf->
parent
);
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free(uf);
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}
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/*
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static inline uint32_t unionfind_get_representative(unionfind_t *uf, uint32_t id)
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{
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// base case: a node is its own parent
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if (uf->parent[id] == id)
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return id;
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// otherwise, recurse
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uint32_t root = unionfind_get_representative(uf, uf->parent[id]);
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// short circuit the path. [XXX This write prevents tail recursion]
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uf->parent[id] = root;
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return root;
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}
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*/
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// this one seems to be every-so-slightly faster than the recursive
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// version above.
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static
inline
uint32_t
unionfind_get_representative
(
unionfind_t
*uf, uint32_t
id
)
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{
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uint32_t root = uf->
parent
[id];
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// unititialized node, so set to self
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if
(root == 0xffffffff) {
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uf->
parent
[id] = id;
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return
id;
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}
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// chase down the root
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while
(uf->
parent
[root] != root) {
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root = uf->
parent
[root];
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}
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// go back and collapse the tree.
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while
(uf->
parent
[
id
] != root) {
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uint32_t tmp = uf->
parent
[id];
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uf->
parent
[id] = root;
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id
= tmp;
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}
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return
root;
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}
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static
inline
uint32_t
unionfind_get_set_size
(
unionfind_t
*uf, uint32_t
id
)
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{
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uint32_t repid =
unionfind_get_representative
(uf,
id
);
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return
uf->
size
[repid] + 1;
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}
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static
inline
uint32_t
unionfind_connect
(
unionfind_t
*uf, uint32_t aid, uint32_t bid)
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{
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uint32_t aroot =
unionfind_get_representative
(uf, aid);
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uint32_t broot =
unionfind_get_representative
(uf, bid);
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if
(aroot == broot)
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return
aroot;
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// we don't perform "union by rank", but we perform a similar
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// operation (but probably without the same asymptotic guarantee):
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// We join trees based on the number of *elements* (as opposed to
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// rank) contained within each tree. I.e., we use size as a proxy
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// for rank. In my testing, it's often *faster* to use size than
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// rank, perhaps because the rank of the tree isn't that critical
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// if there are very few nodes in it.
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uint32_t asize = uf->
size
[aroot] + 1;
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uint32_t bsize = uf->
size
[broot] + 1;
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// optimization idea: We could shortcut some or all of the tree
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// that is grafted onto the other tree. Pro: those nodes were just
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// read and so are probably in cache. Con: it might end up being
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// wasted effort -- the tree might be grafted onto another tree in
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// a moment!
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if
(asize > bsize) {
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uf->
parent
[broot] = aroot;
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uf->
size
[aroot] += bsize;
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return
aroot;
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}
else
{
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uf->
parent
[aroot] = broot;
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uf->
size
[broot] += asize;
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return
broot;
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}
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}
unionfind::size
uint32_t * size
Definition:
unionfind.h:44
unionfind_get_set_size
static uint32_t unionfind_get_set_size(unionfind_t *uf, uint32_t id)
Definition:
unionfind.h:107
unionfind
Definition:
unionfind.h:36
unionfind::parent
uint32_t * parent
Definition:
unionfind.h:41
unionfind::maxid
uint32_t maxid
Definition:
unionfind.h:38
unionfind_connect
static uint32_t unionfind_connect(unionfind_t *uf, uint32_t aid, uint32_t bid)
Definition:
unionfind.h:113
unionfind_create
static unionfind_t * unionfind_create(uint32_t maxid)
Definition:
unionfind.h:47
unionfind_get_representative
static uint32_t unionfind_get_representative(unionfind_t *uf, uint32_t id)
Definition:
unionfind.h:83
unionfind_destroy
static void unionfind_destroy(unionfind_t *uf)
Definition:
unionfind.h:58
apriltag
Author(s): Edwin Olson
, Max Krogius
autogenerated on Sun Apr 20 2025 02:08:47