#include "canvas.hh"
#include "replace.h"
#include "stage.hh"
#include "texture_manager.hh"
#include "worldfile.hh"
#include <algorithm>
#include <functional>
#include <png.h>
#include <sstream>
#include <string>
#include "file_manager.hh"
#include "options_dlg.hh"
#include "region.hh"
Go to the source code of this file.
◆ blur
◆ checkImage
◆ checkImageHeight
const int checkImageHeight = 2 |
|
static |
◆ checkImageWidth
const int checkImageWidth = 2 |
|
static |
◆ checkTex
◆ init_done
◆ texture_load_done
bool texture_load_done = false |
|
static |