playbuiltin.py
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1 #!/usr/bin/env python
2 
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36 
37 # Author: Blaise Gassend
38 
39 import sys
40 
41 if __name__ == '__main__':
42  import rospy
43  argv = rospy.myargv()
44  if len(argv) < 2 or len(argv) > 3 or argv[1] == '--help':
45  print('Usage: %s <sound_id> [volume]' % argv[0])
46  print()
47  print('Plays one of the built-in sounds based on its integer ID. Look at the sound_play/SoundRequest message definition for IDs.\n The (optional) volume parameter sets the volume for the sound as a value between 0 and 1.0, where 0 is mute.')
48  exit(1)
49 
50  # Import here so that usage is fast.
51  from sound_play.msg import SoundRequest
52  from sound_play.libsoundplay import SoundClient
53 
54  rospy.init_node('play', anonymous=True)
55 
56  soundhandle = SoundClient()
57  rospy.sleep(1)
58 
59  num = int(argv[1])
60  volume = float(argv[2]) if len(argv) == 3 else 1.0
61 
62  rospy.loginfo('Playing sound %i.' % num)
63 
64  soundhandle.play(num, volume)
65 
66  rospy.sleep(1)
This class is a helper class for communicating with the sound_play node via the sound_play.SoundRequest message.
Definition: libsoundplay.py:92


sound_play
Author(s): Blaise Gassend
autogenerated on Fri Jun 9 2023 02:47:15