Classes | |
class | Sound |
Class that publishes messages to the sound_play node. More... | |
class | SoundClient |
This class is a helper class for communicating with the sound_play node via the sound_play.SoundRequest message. More... | |
Functions | |
def | _action_status_cb (self, msg) |
def | builtinSound (self, id, volume=1.0) |
Create a builtin Sound. More... | |
def | play (self, kwargs) |
Play the Sound. More... | |
def | play (self, sound, volume=1.0, kwargs) |
Play a buildin sound. More... | |
def | playWave (self, sound, volume=1.0, kwargs) |
Plays a WAV or OGG file. More... | |
def | playWaveFromPkg (self, package, sound, volume=1.0, kwargs) |
Plays a WAV or OGG file. More... | |
def | repeat (self, kwargs) |
Play the Sound repeatedly. More... | |
def | repeat (self, text, volume=1.0, kwargs) |
Say a string repeatedly. More... | |
def | say (self, text, voice='', volume=1.0, kwargs) |
Say a string. More... | |
def | sendMsg (self, snd, cmd, s, arg2="", vol=1.0, replace=True, server_timeout=None, result_timeout=None, kwargs) |
def | start (self, sound, volume=1.0, kwargs) |
Play a buildin sound repeatedly. More... | |
def | startWave (self, sound, volume=1.0, kwargs) |
Plays a WAV or OGG file repeatedly. More... | |
def | startWaveFromPkg (self, package, sound, volume=1.0, kwargs) |
Plays a WAV or OGG file repeatedly. More... | |
def | stop (self) |
Stop Sound playback. More... | |
def | stop (self, sound) |
Stop playing a built-in sound. More... | |
def | stopAll (self) |
Stop all currently playing sounds. More... | |
def | stopSaying (self, text) |
Stop saying a string. More... | |
def | stopWave (self, sound) |
Stop playing a WAV or OGG file. More... | |
def | stopWaveFromPkg (self, sound, package) |
Stop playing a WAV or OGG file. More... | |
def | voiceSound (self, s, volume=1.0) |
Create a voice Sound. More... | |
def | waveSound (self, sound, volume=1.0) |
Create a wave Sound. More... | |
Variables | |
_playing | |
|
private |
Definition at line 370 of file libsoundplay.py.
def sound_play.libsoundplay.builtinSound | ( | self, | |
id, | |||
volume = 1.0 |
|||
) |
Create a builtin Sound.
Creates a Sound corresponding to indicated builtin wave.
id | Identifier of the sound to play. |
Definition at line 156 of file libsoundplay.py.
def sound_play.libsoundplay.play | ( | self, | |
kwargs | |||
) |
Play the Sound.
This method causes the Sound to be played once.
Definition at line 68 of file libsoundplay.py.
def sound_play.libsoundplay.play | ( | self, | |
sound, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Play a buildin sound.
Starts playing one of the built-in sounds. built-ing sounds are documented in SoundRequest.msg. Playback can be stopped by stopall.
sound | Identifier of the sound to play. |
Definition at line 276 of file libsoundplay.py.
def sound_play.libsoundplay.playWave | ( | self, | |
sound, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Plays a WAV or OGG file.
Plays a WAV or OGG file once. The playback can be stopped by stopWave or stopAll.
sound | Filename of the WAV or OGG file. Must be an absolute path valid on the computer on which the sound_play node is running |
Definition at line 198 of file libsoundplay.py.
def sound_play.libsoundplay.playWaveFromPkg | ( | self, | |
package, | |||
sound, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Plays a WAV or OGG file.
Plays a WAV or OGG file once. The playback can be stopped by stopWaveFromPkg or stopAll.
package | Package name containing the sound file. |
sound | Filename of the WAV or OGG file. Must be an path relative to the package valid on the computer on which the sound_play node is running |
Definition at line 241 of file libsoundplay.py.
def sound_play.libsoundplay.repeat | ( | self, | |
kwargs | |||
) |
Play the Sound repeatedly.
This method causes the Sound to be played repeatedly until stop() is called.
Definition at line 77 of file libsoundplay.py.
def sound_play.libsoundplay.repeat | ( | self, | |
text, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Say a string repeatedly.
The string is said repeatedly until stopSaying or stopAll is used.
text | String to say repeatedly |
Definition at line 176 of file libsoundplay.py.
def sound_play.libsoundplay.say | ( | self, | |
text, | |||
voice = '' , |
|||
volume = 1.0 , |
|||
kwargs | |||
) |
Say a string.
Send a string to be said by the sound_node. The vocalization can be stopped using stopSaying or stopAll.
text | String to say |
Definition at line 166 of file libsoundplay.py.
def sound_play.libsoundplay.sendMsg | ( | self, | |
snd, | |||
cmd, | |||
s, | |||
arg2 = "" , |
|||
vol = 1.0 , |
|||
replace = True , |
|||
server_timeout = None , |
|||
result_timeout = None , |
|||
kwargs | |||
) |
Internal method that publishes the sound request, either directly as a SoundRequest to the soundplay_node or through the actionlib interface (which blocks until the sound has finished playing). The blocking behavior is nominally the class-wide setting unless it has been explicitly specified in the play call.
Definition at line 309 of file libsoundplay.py.
def sound_play.libsoundplay.start | ( | self, | |
sound, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Play a buildin sound repeatedly.
Starts playing one of the built-in sounds repeatedly until stop or stopall is used. Built-in sounds are documented in SoundRequest.msg.
sound | Identifier of the sound to play. |
Definition at line 286 of file libsoundplay.py.
def sound_play.libsoundplay.startWave | ( | self, | |
sound, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Plays a WAV or OGG file repeatedly.
Plays a WAV or OGG file repeatedly until stopWave or stopAll is used.
sound | Filename of the WAV or OGG file. Must be an absolute path valid on the computer on which the sound_play node is running. |
Definition at line 212 of file libsoundplay.py.
def sound_play.libsoundplay.startWaveFromPkg | ( | self, | |
package, | |||
sound, | |||
volume = 1.0 , |
|||
kwargs | |||
) |
Plays a WAV or OGG file repeatedly.
Plays a WAV or OGG file repeatedly until stopWaveFromPkg or stopAll is used.
package | Package name containing the sound file. |
sound | Filename of the WAV or OGG file. Must be an path relative to the package valid on the computer on which the sound_play node is running |
Definition at line 253 of file libsoundplay.py.
def sound_play.libsoundplay.stop | ( | self | ) |
Stop Sound playback.
This method causes the Sound to stop playing.
Definition at line 85 of file libsoundplay.py.
def sound_play.libsoundplay.stop | ( | self, | |
sound | |||
) |
Stop playing a built-in sound.
Stops playing a built-in sound started with play or start.
sound | Same sound that was used to start playback |
Definition at line 295 of file libsoundplay.py.
def sound_play.libsoundplay.stopAll | ( | self | ) |
Stop all currently playing sounds.
This method stops all speech, wave file, and built-in sound playback.
Definition at line 302 of file libsoundplay.py.
def sound_play.libsoundplay.stopSaying | ( | self, | |
text | |||
) |
Stop saying a string.
Stops saying a string that was previously started by say or repeat. The argument indicates which string to stop saying.
text | Same string as in the say or repeat command |
Definition at line 187 of file libsoundplay.py.
def sound_play.libsoundplay.stopWave | ( | self, | |
sound | |||
) |
Stop playing a WAV or OGG file.
Stops playing a file that was previously started by playWave or startWave.
sound | Same string as in the playWave or startWave command |
Definition at line 226 of file libsoundplay.py.
def sound_play.libsoundplay.stopWaveFromPkg | ( | self, | |
sound, | |||
package | |||
) |
Stop playing a WAV or OGG file.
Stops playing a file that was previously started by playWaveFromPkg or startWaveFromPkg.
package | Package name containing the sound file. |
sound | Filename of the WAV or OGG file. Must be an path relative to the package valid on the computer on which the sound_play node is running |
Definition at line 266 of file libsoundplay.py.
def sound_play.libsoundplay.voiceSound | ( | self, | |
s, | |||
volume = 1.0 |
|||
) |
Create a voice Sound.
Creates a Sound corresponding to saying the indicated text.
s | Text to say |
Definition at line 135 of file libsoundplay.py.
def sound_play.libsoundplay.waveSound | ( | self, | |
sound, | |||
volume = 1.0 |
|||
) |
Create a wave Sound.
Creates a Sound corresponding to indicated file.
s | File to play. Should be an absolute path that exists on the machine running the sound_play node. |
Definition at line 144 of file libsoundplay.py.
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private |
Definition at line 372 of file libsoundplay.py.