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def | sound_play.libsoundplay._action_status_cb (self, msg) |
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def | sound_play.libsoundplay.builtinSound (self, id, volume=1.0) |
| Create a builtin Sound. More...
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def | sound_play.libsoundplay.play (self, kwargs) |
| Play the Sound. More...
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def | sound_play.libsoundplay.play (self, sound, volume=1.0, kwargs) |
| Play a buildin sound. More...
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def | sound_play.libsoundplay.playWave (self, sound, volume=1.0, kwargs) |
| Plays a WAV or OGG file. More...
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def | sound_play.libsoundplay.playWaveFromPkg (self, package, sound, volume=1.0, kwargs) |
| Plays a WAV or OGG file. More...
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def | sound_play.libsoundplay.repeat (self, kwargs) |
| Play the Sound repeatedly. More...
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def | sound_play.libsoundplay.repeat (self, text, volume=1.0, kwargs) |
| Say a string repeatedly. More...
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def | sound_play.libsoundplay.say (self, text, voice='', volume=1.0, kwargs) |
| Say a string. More...
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def | sound_play.libsoundplay.sendMsg (self, snd, cmd, s, arg2="", vol=1.0, replace=True, server_timeout=None, result_timeout=None, kwargs) |
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def | sound_play.libsoundplay.start (self, sound, volume=1.0, kwargs) |
| Play a buildin sound repeatedly. More...
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def | sound_play.libsoundplay.startWave (self, sound, volume=1.0, kwargs) |
| Plays a WAV or OGG file repeatedly. More...
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def | sound_play.libsoundplay.startWaveFromPkg (self, package, sound, volume=1.0, kwargs) |
| Plays a WAV or OGG file repeatedly. More...
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def | sound_play.libsoundplay.stop (self) |
| Stop Sound playback. More...
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def | sound_play.libsoundplay.stop (self, sound) |
| Stop playing a built-in sound. More...
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def | sound_play.libsoundplay.stopAll (self) |
| Stop all currently playing sounds. More...
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def | sound_play.libsoundplay.stopSaying (self, text) |
| Stop saying a string. More...
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def | sound_play.libsoundplay.stopWave (self, sound) |
| Stop playing a WAV or OGG file. More...
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def | sound_play.libsoundplay.stopWaveFromPkg (self, sound, package) |
| Stop playing a WAV or OGG file. More...
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def | sound_play.libsoundplay.voiceSound (self, s, volume=1.0) |
| Create a voice Sound. More...
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def | sound_play.libsoundplay.waveSound (self, sound, volume=1.0) |
| Create a wave Sound. More...
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