Go to the source code of this file.
Classes | |
class | scripts.demo.GO_TO_PLACE |
class | scripts.demo.HandController |
class | scripts.demo.INIT_POSE |
class | scripts.demo.MANIPULATE |
class | scripts.demo.MOVE_LIFTER |
class | scripts.demo.MoveitCommand |
class | scripts.demo.NaviAction |
class | scripts.demo.PICK |
class | scripts.demo.PLACE |
class | scripts.demo.UPDATE_OBJECTS |
Namespaces | |
scripts.demo | |
Variables | |
scripts.demo.go_to_shelf = StateMachine(outcomes=['succeeded','aborted']) | |
scripts.demo.go_to_start_point = StateMachine(outcomes=['succeeded','aborted']) | |
scripts.demo.hc = HandController() | |
scripts.demo.mc = MoveitCommand() | |
scripts.demo.na = NaviAction() | |
scripts.demo.pick_place_1 = StateMachine(outcomes=['succeeded','aborted']) | |
scripts.demo.pick_place_2 = StateMachine(outcomes=['succeeded','aborted']) | |
scripts.demo.pick_place_3 = StateMachine(outcomes=['succeeded','aborted']) | |
scripts.demo.scenario_play = StateMachine(outcomes=['succeeded','aborted']) | |
scripts.demo.sis = smach_ros.IntrospectionServer('server_name',scenario_play,'/SEED-Noid-Mover Scenario Play') | |
scripts.demo.transitions | |
scripts.demo.x = mc.box1.pose.position.x | |
scripts.demo.y = mc.box1.pose.position.y | |
scripts.demo.z = mc.box1.pose.position.z | |