ogre_render_queue_clearer.h
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1 /*
2  * Copyright (c) 2012, Willow Garage, Inc.
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13  * * Neither the name of the Willow Garage, Inc. nor the names of its
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15  * this software without specific prior written permission.
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29 
30 #ifndef OGRERENDERQUEUECLEARER_H_
31 #define OGRERENDERQUEUECLEARER_H_
32 
33 #include <OgreFrameListener.h>
34 
35 namespace rviz
36 {
37 /*
38  * Helper class for fixing the bug described under http://www.ogre3d.org/mantis/view.php?id=130
39  * This bug happens in Ogre 1.7.x when multiple scene managers are being used,
40  * but might be fixed in Ogre 1.8.0 and above.
41  */
42 class OgreRenderQueueClearer : public Ogre::FrameListener
43 {
44 public:
46  ~OgreRenderQueueClearer() override;
47  bool frameStarted(const Ogre::FrameEvent& evt) override;
48 };
49 
50 } // namespace rviz
51 
52 #endif /* OGRERENDERQUEUECLEARER_H_ */
bool frameStarted(const Ogre::FrameEvent &evt) override


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Sat May 27 2023 02:06:24