#include <map_display.h>
Definition at line 68 of file map_display.h.
◆ Swatch()
rviz::Swatch::Swatch |
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MapDisplay * |
parent, |
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unsigned int |
x, |
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unsigned int |
y, |
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unsigned int |
width, |
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unsigned int |
height, |
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float |
resolution |
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) |
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◆ ~Swatch()
rviz::Swatch::~Swatch |
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◆ updateAlpha()
void rviz::Swatch::updateAlpha |
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const Ogre::SceneBlendType |
sceneBlending, |
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bool |
depthWrite, |
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AlphaSetter * |
alpha_setter |
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) |
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◆ updateData()
void rviz::Swatch::updateData |
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◆ MapDisplay
◆ height_
unsigned int rviz::Swatch::height_ |
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protected |
◆ manual_object_
Ogre::ManualObject* rviz::Swatch::manual_object_ |
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protected |
◆ material_
Ogre::MaterialPtr rviz::Swatch::material_ |
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protected |
◆ parent_
◆ scene_node_
Ogre::SceneNode* rviz::Swatch::scene_node_ |
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protected |
◆ texture_
Ogre::TexturePtr rviz::Swatch::texture_ |
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protected |
◆ width_
unsigned int rviz::Swatch::width_ |
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protected |
◆ x_
unsigned int rviz::Swatch::x_ |
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protected |
◆ y_
unsigned int rviz::Swatch::y_ |
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protected |
The documentation for this class was generated from the following files: