#include <util.h>
Definition at line 165 of file util.h.
◆ Mesh()
◆ cameraModel
◆ cloud
pcl::PointCloud<pcl::PointXYZRGB>::Ptr rtabmap::Mesh::cloud |
◆ gains
double rtabmap::Mesh::gains[3] |
◆ indices
pcl::IndicesPtr rtabmap::Mesh::indices |
◆ normals
pcl::PointCloud<pcl::Normal>::Ptr rtabmap::Mesh::normals |
◆ polygons
std::vector<pcl::Vertices> rtabmap::Mesh::polygons |
◆ polygonsLowRes
std::vector<pcl::Vertices> rtabmap::Mesh::polygonsLowRes |
◆ pose
◆ texCoords
std::vector<Eigen::Vector2f> rtabmap::Mesh::texCoords |
◆ texture
cv::Mat rtabmap::Mesh::texture |
◆ visible
bool rtabmap::Mesh::visible |
The documentation for this class was generated from the following file: