37 cv::Mat rotationMatrix, rotationMatrixT;
39 cv::transpose(rotationMatrix, rotationMatrixT);
58 Eigen::Quaterniond qTheta =
59 Eigen::AngleAxisd(0, Eigen::Vector3d::UnitX()) *
60 Eigen::AngleAxisd(0, Eigen::Vector3d::UnitY()) *
cv::Vec3d angularVelocity_
cv::Mat angularVelocityCovariance_
cv::Mat linearAccelerationCovariance_
void convertToBaseFrame()
cv::Mat orientationCovariance_
cv::Vec3d linearAcceleration_
Transform localTransform_