#include <PvApi.h>
Definition at line 354 of file PvApi.h.
◆ _reserved1
| unsigned long tPvFrame::_reserved1[8] |
◆ _reserved2
| unsigned long tPvFrame::_reserved2[32] |
◆ AncillaryBuffer
| void* tPvFrame::AncillaryBuffer |
◆ AncillaryBufferSize
| unsigned long tPvFrame::AncillaryBufferSize |
◆ AncillarySize
| unsigned long tPvFrame::AncillarySize |
◆ BayerPattern
◆ BitDepth
| unsigned long tPvFrame::BitDepth |
◆ Context
| void* tPvFrame::Context[4] |
◆ Format
◆ FrameCount
| unsigned long tPvFrame::FrameCount |
◆ Height
| unsigned long tPvFrame::Height |
◆ ImageBuffer
| void* tPvFrame::ImageBuffer |
◆ ImageBufferSize
| unsigned long tPvFrame::ImageBufferSize |
◆ ImageSize
| unsigned long tPvFrame::ImageSize |
◆ RegionX
| unsigned long tPvFrame::RegionX |
◆ RegionY
| unsigned long tPvFrame::RegionY |
◆ Status
◆ TimestampHi
| unsigned long tPvFrame::TimestampHi |
◆ TimestampLo
| unsigned long tPvFrame::TimestampLo |
◆ Width
| unsigned long tPvFrame::Width |
The documentation for this struct was generated from the following file: