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def | display (self, q=None) |
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def | displayCollisions (self, visibility) |
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def | displayVisuals (self, visibility) |
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def | getViewerNodeName (self, geometry_object, geometry_type) |
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def | initViewer (self, viewer=None, windowName="python-pinocchio", sceneName="world", loadModel=False) |
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def | loadPrimitive (self, meshName, geometry_object) |
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def | loadViewerGeometryObject (self, geometry_object, geometry_type) |
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def | loadViewerModel (self, rootNodeName="pinocchio") |
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A Pinocchio display using Gepetto Viewer
Definition at line 15 of file gepetto_visualizer.py.
◆ display()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.display |
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self, |
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q = None |
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Display the robot at configuration q in the viewer by placing all the bodies.
Definition at line 166 of file gepetto_visualizer.py.
◆ displayCollisions()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.displayCollisions |
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self, |
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visibility |
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◆ displayVisuals()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.displayVisuals |
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self, |
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visibility |
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◆ getViewerNodeName()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.getViewerNodeName |
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self, |
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geometry_object, |
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geometry_type |
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◆ initViewer()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.initViewer |
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self, |
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viewer = None , |
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windowName = "python-pinocchio" , |
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sceneName = "world" , |
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loadModel = False |
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◆ loadPrimitive()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.loadPrimitive |
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self, |
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meshName, |
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geometry_object |
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◆ loadViewerGeometryObject()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.loadViewerGeometryObject |
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self, |
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geometry_object, |
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geometry_type |
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◆ loadViewerModel()
def pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.loadViewerModel |
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self, |
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rootNodeName = "pinocchio" |
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◆ display_collisions
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.display_collisions |
◆ display_visuals
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.display_visuals |
◆ sceneName
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.sceneName |
◆ viewer
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.viewer |
◆ viewerCollisionGroupName
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.viewerCollisionGroupName |
◆ viewerRootNodeName
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.viewerRootNodeName |
◆ viewerVisualGroupName
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.viewerVisualGroupName |
◆ windowID
pinocchio.visualize.gepetto_visualizer.GepettoVisualizer.windowID |
The documentation for this class was generated from the following file: