#include <SceneInfo_impl.h>
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| virtual const std::string & | topUrl () |
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| void | applyTriangleMeshShaper (VrmlNodePtr node) |
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| bool | checkFileUpdateTime () |
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| void | createAppearanceInfo () |
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| std::string & | replace (std::string &str, const std::string &sb, const std::string &sa) |
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| void | restoreOriginalData () |
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| void | saveOriginalData () |
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| void | setBoundingBoxData (const Vector3 &boxSize, int shapeIndex) |
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| void | setColdetModel (ColdetModelPtr &coldetModel, TransformedShapeIndexSequence shapeIndices, const Matrix44 &Tparent, int &vertexIndex, int &triangleIndex) |
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| void | traverseShapeNodes (VrmlNode *node, const Matrix44 &T, TransformedShapeIndexSequence &io_shapeIndices, DblArray12Sequence &inlinedShapeM, const SFString *url=NULL) |
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Definition at line 26 of file SceneInfo_impl.h.
◆ SceneInfo_impl()
| SceneInfo_impl::SceneInfo_impl |
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PortableServer::POA_ptr |
poa | ) |
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◆ ~SceneInfo_impl()
| SceneInfo_impl::~SceneInfo_impl |
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virtual |
◆ load()
| void SceneInfo_impl::load |
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const std::string & |
filename | ) |
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◆ shapeIndices()
| TransformedShapeIndexSequence * SceneInfo_impl::shapeIndices |
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virtual |
◆ topUrl()
| const std::string & SceneInfo_impl::topUrl |
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protectedvirtual |
◆ url()
| char * SceneInfo_impl::url |
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virtual |
◆ inlinedShapeTransformMatrices_
| DblArray12Sequence SceneInfo_impl::inlinedShapeTransformMatrices_ |
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private |
◆ shapeIndices_
| TransformedShapeIndexSequence SceneInfo_impl::shapeIndices_ |
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private |
◆ url_
| std::string SceneInfo_impl::url_ |
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private |
The documentation for this class was generated from the following files: