#include <CameraFollowMode.h>
Definition at line 31 of file CameraFollowMode.h.
◆ CameraFollowMode()
◆ ~CameraFollowMode()
CameraFollowMode::~CameraFollowMode |
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◆ addCurrentToCameraPath
void CameraFollowMode::addCurrentToCameraPath |
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int |
id, |
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int |
frame |
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signal |
◆ addToCameraPath
void CameraFollowMode::addToCameraPath |
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slot |
◆ appendCurrentToCameraPath
void CameraFollowMode::appendCurrentToCameraPath |
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int |
id | ) |
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signal |
◆ appendToCameraPath
void CameraFollowMode::appendToCameraPath |
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int |
id, |
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const octomath::Pose6D & |
pose |
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signal |
◆ cameraPathFrameChanged
void CameraFollowMode::cameraPathFrameChanged |
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int |
id, |
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int |
current_camera_frame |
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slot |
◆ cameraPathStopped
void CameraFollowMode::cameraPathStopped |
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int |
id | ) |
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slot |
◆ changeCamPose
◆ changeNumberOfFrames
void CameraFollowMode::changeNumberOfFrames |
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unsigned |
count | ) |
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signal |
◆ clearCameraPath
void CameraFollowMode::clearCameraPath |
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slot |
◆ deleteCameraPath
void CameraFollowMode::deleteCameraPath |
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int |
id | ) |
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signal |
◆ followCameraPath
void CameraFollowMode::followCameraPath |
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slot |
◆ followRobotPath
void CameraFollowMode::followRobotPath |
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slot |
◆ frameChanged
void CameraFollowMode::frameChanged |
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unsigned int |
frame | ) |
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signal |
◆ interpolateCamPose
◆ jumpToCamFrame
void CameraFollowMode::jumpToCamFrame |
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int |
id, |
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int |
frame |
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signal |
◆ jumpToFrame
void CameraFollowMode::jumpToFrame |
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unsigned int |
frame | ) |
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slot |
◆ pause
void CameraFollowMode::pause |
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slot |
◆ play
void CameraFollowMode::play |
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slot |
◆ playCameraPath
void CameraFollowMode::playCameraPath |
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int |
id, |
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int |
start_frame |
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signal |
◆ removeFromCameraPath [1/2]
void CameraFollowMode::removeFromCameraPath |
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◆ removeFromCameraPath [2/2]
void CameraFollowMode::removeFromCameraPath |
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int |
id, |
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int |
frame |
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signal |
◆ saveToCameraPath
void CameraFollowMode::saveToCameraPath |
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slot |
◆ scanGraphAvailable
void CameraFollowMode::scanGraphAvailable |
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bool |
available | ) |
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signal |
◆ setScanGraph()
◆ stopCameraPath
void CameraFollowMode::stopCameraPath |
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int |
id | ) |
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signal |
◆ stopped
void CameraFollowMode::stopped |
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signal |
◆ updateCameraPath
void CameraFollowMode::updateCameraPath |
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int |
id, |
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int |
frame |
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signal |
◆ m_current_cam_frame
unsigned int CameraFollowMode::m_current_cam_frame |
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protected |
◆ m_current_scan
unsigned int CameraFollowMode::m_current_scan |
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protected |
◆ m_followRobotTrajectory
bool CameraFollowMode::m_followRobotTrajectory |
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◆ m_number_cam_frames
unsigned int CameraFollowMode::m_number_cam_frames |
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protected |
◆ m_scan_graph
◆ m_start_frame
unsigned int CameraFollowMode::m_start_frame |
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protected |
The documentation for this class was generated from the following files: