25 #ifndef SCENEOBJECT_H_ 26 #define SCENEOBJECT_H_ 30 #if defined(Q_WS_WIN) || defined(Q_OS_WIN) 31 #include <QtCore/qt_windows.h> 34 #if defined(Q_WS_MAC) || defined(Q_OS_MAC) 35 #include <OpenGL/glu.h> 65 virtual void draw()
const = 0;
void heightMapGray(double h, GLfloat *glArrayPos) const
void enableHeightColorMode(bool enabled=true)
void enableSemanticColoring(bool enabled=true)
virtual void draw() const =0
void setColorMode(ColorMode mode)
void enablePrintoutMode(bool enabled=true)
virtual ~ScanGraphDrawer()
void heightMapColor(double h, GLfloat *glArrayPos) const