44 :
b2Contact(fixtureA, indexA, fixtureB, indexB)
void Free(void *p, int32 size)
Free memory. This will use b2Free if the size is larger than b2_maxBlockSize.
void * Allocate(int32 size)
Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize.
B2_API void b2CollideEdgeAndPolygon(b2Manifold *manifold, const b2EdgeShape *edgeA, const b2Transform &xfA, const b2PolygonShape *circleB, const b2Transform &xfB)
Compute the collision manifold between an edge and a polygon.
void GetChildEdge(b2EdgeShape *edge, int32 index) const
Get a child edge.
b2Shape::Type GetType() const