12 #include <mrpt/opengl/CSetOfObjects.h> 32 const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& viz,
33 const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& physical,
34 bool childrenOnly)
override;
mrpt::opengl::CRenderizable::Ptr glSkyBox_
virtual void internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly) override
virtual void loadConfigFrom(const rapidxml::xml_node< char > *root) override
#define DECLARES_REGISTER_WORLD_ELEMENT(CLASS_NAME)
mrpt::opengl::CRenderizable::Ptr glSkyBoxPrepared_
SkyBox(World *parent, const rapidxml::xml_node< char > *root)