#include <mrpt/core/bits_math.h>
#include <mrpt/core/format.h>
#include <mrpt/core/lock_helper.h>
#include <mrpt/math/TPose2D.h>
#include <mrpt/opengl/CBox.h>
#include <mrpt/opengl/CCylinder.h>
#include <mrpt/opengl/CPolyhedron.h>
#include <mrpt/opengl/CSphere.h>
#include <mrpt/poses/CPose2D.h>
#include <mrpt/version.h>
#include <mvsim/Block.h>
#include <mvsim/World.h>
#include <map>
#include <rapidxml.hpp>
#include <rapidxml_print.hpp>
#include <rapidxml_utils.hpp>
#include <sstream>
#include <string>
#include "JointXMLnode.h"
#include "XMLClassesRegistry.h"
#include "xml_utils.h"
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◆ block_classes_registry