collision_check_thread.h
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1 /*******************************************************************************
2  * Title : collision_check_thread.h
3  * Project : moveit_jog_arm
4  * Created : 1/11/2019
5  * Author : Brian O'Neil, Andy Zelenak, Blake Anderson
6  *
7  * BSD 3-Clause License
8  *
9  * Copyright (c) 2019, Los Alamos National Security, LLC
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38 
39 #pragma once
40 
41 #include <atomic>
42 #include "jog_arm_data.h"
43 #include "low_pass_filter.h"
46 
47 namespace moveit_jog_arm
48 {
50 {
51 public:
58  const planning_scene_monitor::PlanningSceneMonitorPtr& planning_scene_monitor);
59 
60  // Get thread-safe read-only lock of planning scene
62 
63  void startMainLoop(moveit_jog_arm::JogArmShared& shared_variables);
64 
65 private:
67 
68  // Pointer to the collision environment
69  planning_scene_monitor::PlanningSceneMonitorPtr planning_scene_monitor_;
70 };
71 } // namespace moveit_jog_arm
void startMainLoop(moveit_jog_arm::JogArmShared &shared_variables)
planning_scene_monitor::PlanningSceneMonitorPtr planning_scene_monitor_
const moveit_jog_arm::JogArmParameters parameters_
CollisionCheckThread(const moveit_jog_arm::JogArmParameters &parameters, const planning_scene_monitor::PlanningSceneMonitorPtr &planning_scene_monitor)
Constructor.
planning_scene_monitor::LockedPlanningSceneRO getLockedPlanningSceneRO() const


moveit_jog_arm
Author(s): Brian O'Neil, Andy Zelenak , Blake Anderson, Alexander Rössler
autogenerated on Fri Jun 5 2020 03:53:46